Tug of War (Will Marketing ever get on board?)

Tug of War Title

I know we probably don’t need another post describing the chasm between Marketing and Design, but here we go ;-) In recent years I’ve seen Marketing destroy good experiences for political reasons, timelines, advertising, and turf-wars. Of course these are the things that bother us Designers most. We want to produce a great product, something we’re proud of and yes, even something that will help make the company money.
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Is it just Mii, or does experience matter?

Is it just Mii, or does experience matter?

Yes, I just happened upon a Wii the other day (and by “happened upon” I mean waited in line for 45mins at a Best Buy last Sunday). The verdict? Pretty cool. I’ve been a fan of gaming since my Dad’s Atari – you know the kind that took the 5 1/4 discs (remember those kids?). But what’s different this time, then the other 10+ gaming machines I’m sure I’ve owned over the years – it’s not just about the graphics, it’s about the experience.
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