Last week I gave my Gamification 101 presentation to the local Refresh Dallas meeting. This was the second meeting since bringing Refresh back, and I was glad to see around 40+ Designers, developers, and other creative types attend.
Back in July I gave a talk during Big Design’s Gaming track on… what else, but one of the hottest UX topics around: Gamification. This was kind of a Gamification 101, to get everyone tuned into what’s going on, what people are doing with it, where you can learn more, etc… With over 150 slides of Gamification goodness – you got a good high-level view – and I’m giving the 101 again – with some updated tweaks at this month’s Refresh Dallas.
With Steve passing, my RSS reader and twitter stream filled up with stories of how Steve (or a product created under Steve) had made life better. Or that he inspired, and challenged people in their lives to do something big. To do something more interesting, to strive for great – or insanely great. I’ve been an Apple owner for some time, and owe most of my career to Apple’s products. Not that I couldn’t do great things on a PC, but something about the Mac – creating great things just comes naturally on something that is itself great.