Sound knowledgeable about moving your iOS app to Android in around 10 minutes

As Android gains ground, iOS may not be enough for some brands. And with limited budgets and development constraints, sometimes you can’t give your app the full “Android Treatment” it should deserve. I’ve put together a mini guide to go over some common ways to get your iOS app over to Android, while keeping it consistent (mostly) with today’s Android patterns.

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I think AT&T is trying to break up with me

A good number of people I know have gotten “the text message”. You know, the one that tells you – “Hey you, quit hogging all the bandwidth, why don’t you use more Wi-Fi and stay out of my yard”. Yes, I love to be told by a company that I’m using their services, which I pay for, so much I need to be punished.
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Gesture vs. Touch – observations from the Kinect for developers event

This past week I was able to speak to a large room of developers at the Gravity Center, who were all there to learn more about developing for Kinect. Which is really developing for sensors – of course Kinect development is much more exciting than sensor development :-) You could also say it’s designing for NUI – Natural User Interfaces, ways you’d expect to interact with interfaces if we didn’t have things like mice in the way. I was asked to speak, as a Designer (and the only one in the room) on the trends of Kinect interfaces, and give my perspective.
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Tintin in America


I’ve been a fan since I found Tintin as a child in my local library in Noblesville, IN. I used to check them out over and over again, and I can still remember the torn pages of a book that’s been on the shelf way too long. I’ve been able to pass on the joy of reading Tintin to my 7 year old – who loves the adventure, laughs at the well timed slapstick humor – and mimics the Captain’s endearing outbursts.
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Why I followed Gowalla like a teenage girl follows Justin Bieber

I’m Gowalla user #91. They’re at about 2 million now. But, alas… they are no more. I’ve been easing into the idea for months now – my slow decline in usage started with a series of events: taking away my (yes my) icons, demoting check-ins, and my social graph moving on to other apps/sites. Gowalla is one of my first true “must have services” that have disappeared. Why am I sad, because Gowalla was meaningful to me.
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Gamification 101 @ Refresh Dallas this week


Back in July I gave a talk during Big Design’s Gaming track on… what else, but one of the hottest UX topics around: Gamification. This was kind of a Gamification 101, to get everyone tuned into what’s going on, what people are doing with it, where you can learn more, etc… With over 150 slides of Gamification goodness – you got a good high-level view – and I’m giving the 101 again – with some updated tweaks at this month’s Refresh Dallas.
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My Apple Story

With Steve passing, my RSS reader and twitter stream filled up with stories of how Steve (or a product created under Steve) had made life better. Or that he inspired, and challenged people in their lives to do something big. To do something more interesting, to strive for great – or insanely great. I’ve been an Apple owner for some time, and owe most of my career to Apple’s products. Not that I couldn’t do great things on a PC, but something about the Mac – creating great things just comes naturally on something that is itself great.
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The new Facebook profile: timelines

The first thing I’ve really been excited about in facebook for some time – the timeline. I’ve always been interested in showing my data in more interesting ways, and as the owner of much of my data, facebook is ripe to take advantage of it. While others have been trying to visualize parts your life, you really won’t need to look much further any longer. Let’s take a look at what my data looks like in the new timeline.
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